Why did the Garrison Report minimap button disappear?
The button is managed by the default interface, and is hidden when you
first unlock your Order Hall in Legion. Once you've unlocked Order Hall missions
at level 101, a similar button opening the Order Hall Report will appear on the minimap.
You can then right click that button to display the Garrison Report.
Why doesn't the Dancer trait appear as a counter to Danger Zones?
The trait does not counter the threat fully, and is therefore not displayed as a counter in some lists.
In other words, if you had two otherwise identical groups, the one countering Danger Zones via an ability would have a higher success chance. This is taken into account when suggesting groups for available missions, and on the Missions of Interest tab.
Gold/Currency rewards for non-100% missions appear wrong on group buttons; for example, a 92% chance to get 100 gold is shown as '92 gold, 92%'.
The group suggestion buttons show expected mission rewards — the reward weighed by the chance of acquiring it — which makes comparing multiple non-100% groups easier.
The claim isn't that you'll always receive the stated reward (unless the corresponding success chance is 100%), but rather that in the long term, the total rewards you get from missions should approach the sum of the expected values.
A follower in the "Redundant Followers" list appears in some Missions of Interest groups!
There is at least one alternative group for that mission which does not include that follower.
Why does a follower portrait have a gold border on the Missions of Interest tab?
That follower appears in all suggested groups for this mission, making them non-redundant.
What is the mushroom statistic?
Your general luck with non-100% sucess missions. Values over 1000 indicate that you're winning more of them than you statistically should.
What do the lock/circular arrow icons mean next to follower abilities?
Green circular arrows indicate abilities which you can replace without affecting the quality of current MoI groups. Golden locks indicare abilities you cannot replace; orange locks indicate abilities which would negatively impact MoI groups if replaced.
What do the "Unique ability rerolls" and "Duplicate counters" numbers mean?
Generally, these look like x+y/z, although one of x and y may be absent.
You should read this as "Out of the z possible ability combinations for this follower, x are currently not present on any of my other followers, and an additional y are currently not present on any of my active followers."
When rerolling abilities to cover more threat combinations, pick followers with higher x/z ratio.
What do the numbers next in the "Potential counters:" section of a follower specialization tooltip mean?
Generally, these look like x+y/z, although one of x and y may be absent.
You should read this as "Out of z recruited followers who could have this counter combination, x active followers, and y inactive followers have this counter combination."
What do the ranking icons on the Inn recruit selection page mean?
Usefulness of that recruit for Missions of Interest groups; generally, helm > sword > plain. Tooltip displayed when hovering over these icons contains additional information.