OPie: Delta
Release Notes
Delta 4
- [ORI] Indication arrow points in a consistent direction when the mouse cursor is exactly at a ring's center.
- [ORI] [ORL] Fixed an error resulting from incorrect quick action slice handling.
Delta 3
- [ORL] A separate profile may be associated with a character's secondary specialization. This allows OPie rings to be rebound automatically when you change your talents.
- [ORL] Macros that reference inventory slots by ID should provide correct indication.
- [ORL] Binding rings to the E key no longer causes infinite recursion.
Delta 2
- [BUN] Removed ClosetGnome built-in ring: CG now uses equipment manager to store sets.
- [ORL] Resolved an issue where certain bindings would cause infinite recursion in the restricted environment.
- [ORL] Resolved an issue where Quick Action at Ring Center would prevent Left-click interaction from working correctly.
The intended behavior is: quick action is performed if mouse is released over the ring's center; otherwise, the ring waits for a left click.
Delta 1
Restart World of Warcraft after installing this update.
- Nested Rings: All rings may now appear as slices in custom rings.
Point at a ring slice to see what it contains; use the scroll wheel to rotate the nested ring.
Scroll wheel sensitivity can be adjusted through the OPie configuration panel. - Quick actions: release mouse close to the center of a ring to activate the ring's quick action.
This functionality replaces Tap actions, and can be disabled through the OPie configuration panel. - [RK] [flyable] condition in custom macro slices behaves correctly in Northrend.
- [RK] Equipment sets may now be added to custom rings.
- [BUN] Quest Items ring will now automatically add certain level 80 instance items.
- [RKC] Shift-clicking companions, items and spells when editing a custom macro adds them into the macro.
- [RK] The
#rkrequire Spell
directive in a custom macro hides the slice if Spell isn't learned. - [ORC] [RKC] The design of most configuration panels has been updated.
- [RKC] Can now hide /macro macro slices when the macro is missing.
- [BUN] Druid utility ring: added Revive (replaces Rebirth out of combat).
- [BUN] Druid forms ring: force [outdoors] on flight form.
- [BUN] Death Knight Presence ring: now uses a single, merged, mount slice.
- [BUN] Death Knight Combat ring: added Unbreakable Armor.
- [BUN] Changed most class-specific bindings to Mouse Buttons 4/5.
- [ORC] Stance bar visibility is now controlled via an option.
- [ORL] Improved binding handling: now less prone to becoming unresponsive.
- [ORL] preClick handlers of nested rings are now called when the ring is displayed as a slice.
- [ORL] Option notifier functions are invoked with no arguments when profiles are loaded.
- [ORL]
slice.tipType
,slice.tipDetail
provide tooltip-related hinting should default detection be insufficient. - [ORL]
actionHint
function return values changed. - [ORC] New config panel framework.
- [RK] [RKC] Remove "nitem" rtype in favor of slice.byName boolean flag.
- [BUN] The "travel" slice in the shapeshift ring should only appear once it can use an ability.
- [ORI] Multiple indication highlights no longer get stuck in an ON state.
- [RK] Fix {{spell:2}} issues with spells that do not exist.
- [RKC] Correctly reject cursor items that cannot be added to the ring.
- [ORL] Macro icon and name for /macro macros are now used should spell/item resolution fail.
- [RKS] GameTooltip having no backdrop no longer causes errors.